Vol. I · Design
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Theme III

Design.

How things get made, and how they get used. Buttons, grids, rooms, packaging, software — objects that quietly tell us what to do. 1 notes · ongoing · since 2024
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Design mar 11, 2026
Buttons that admit they're buttons.
A short defense of affordances, against a decade of interfaces that made you squint to find the door. When a button looks like a button, nothing has to explain itself.
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